Interactive Wave Explorer

Animate a travelling wave, adjust its amplitude, wavelength, and frequency, switch between transverse and longitudinal motion, and watch wave speed (v = f × λ) and period (T = 1/f) update live.

Written and reviewed by the PrepOK team Last reviewed How we check these lessons

Animated transverse waveA wave travelling left to right, with sliders controlling amplitude, wavelength, and frequency, plus its calculated speed and period.amplitudeone wavelength (λ)wave travels →
Wave speed: v = f × λ = 1.50 m/s
Period: T = 1 / f = 2.00 s

transverse wave. Amplitude 1.5 units, wavelength 3.0 meters, frequency 0.5 hertz. Wave speed 1.50 meters per second. Period 2.00 seconds. Animation playing.

What a wave is

A wave is a disturbance that carries energy from place to place without carrying the material itself along with it. Drop a pebble in a pond and the ripple races outward, but a floating leaf only bobs up and down; the water doesn’t travel to the shore. The animation above shows a single wave moving steadily to the right. Press Pause at any time to freeze a snapshot, and drag the sliders to reshape it.

Three numbers describe almost any repeating wave:

Transverse vs. longitudinal

Use the toggle to compare the two basic ways a wave can move:

Notice that both views respond to the same wavelength and frequency sliders: the physics is identical; only the direction of vibration differs.

The two key equations

The single most important wave relationship connects speed, frequency, and wavelength: v = f × λ. A wave that completes more cycles per second (higher f) or has longer crests (larger λ) travels faster. The period is just the time for one full cycle: T = 1 / f. Watch both values update as you move the sliders, and try to predict each before you let go.

Using this with a class

Project it and ask students to keep the speed constant: if you raise the frequency, what must happen to the wavelength? It’s free to embed on a class site or worksheet so learners can experiment on their own devices.

Sources

The figures in this interactive are computed from unit-tested code and the sources above, not typed in by hand. See how we build and check these lessons, and tell us at support@prepok.com if you spot an error.

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